Tuesday 29 July 2008

EDGE: Artificial Idiocy

I don't think I've mentioned it yet, but another factor in me returning to the keyboard outside work hours has been (the rather excellent) Edge magazine. It's an excellent mag that, as well as running the regular game reviews and previews, reports on the more technical side of the industry. A couple of months back, they ran an article looking into artificial intelligence in games: Artificial Idiocy.

Rather than bemoaning the quality of AI in many titles, it took a fascinating look into how game programmers intentionally introduce flaws into game characters' behaviour, both in the pursuit of humanity and playability. It's a great read, so I figured you might be interested too. That is all. :)

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